AutoDesSys products: form&middotZ
 
2D and 3D text

Both 2D and 3D TrueType and PostScript text can be generated in the modeling environment, and 2D text in drafting, using any of the fonts available on your machine. Text can be created as plain text or as an object, which can be a surface or a solid object. Solid text can also be rounded or beveled.

A variety of text placement methods are available, including the placement of text on or between fully editable control lines. 3D text is typically created as a controlled entity which can be edited and changed after its initial generation. The content of a text string, its font, size, or any of its parameters can be changed any number of times. Also, the shape of the control lines, which may be used for the generation of text, can be edited and reshaped using the controlled curve editing tools.

Two bit text, such as Japanese and Chinese, is also supported, and can be generated when running under the appropriate operating system. It is generally treated in a manner similar to the Latin text.

 

 

form·Z feature list

Introduction


Interface


Modeling

• Primitives
• Spherical objects
• Metaballs
• 3D solids and 2D shapes
• Patterned polygons
• Derivative surfaces, extrusions, enclosures
• Parallel objects
• Frames

• Projection objects
• Unfolding
• Terrain models
• Revolved objects
• Helixes
• Screws and bolts
• Stairs
• Sweeps
• Draft Sweeps
• Skinning
• Lofting
• S-lofts
• Meshed objects
• Subdivisions
• Moving and disturbing meshes
• Deformations
• Bending along curves
• Morphing
• Image based displacements
• Rounding
• Blending and filleting
• Draft angles
• Splines and c-curves
• C-Meshes
• Nurbz
• Formula curves and surfaces
• Patches
• Boolean operations
• Trimming, splitting, and stitching
• 2D and 3D sections
• Deriving contours
• Lines of intersection
• Grouping and ungrouping/Joining and separating
• Placing and editing text
• Symbols
• Editing 3D lines
• Converting representations of objects
• Extracting controls
• Inquiring and measuring
• Repairing objects and projects
• Moving, rotating, resizing, and mirroring
• Clones
• Attaching
• Replace
• Inserting
• Deleting

Drafting


Rendering


Special features

• Extensive import/export
• Panoramic views
• Straight up perspectives
• View matching
• Walk through animation
• Rapid prototyping
• 2D/3D digitizing

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