AutoDesSys products: form&middotZ
 
Attachments

These operations offer you the unique ability to attach either parts of objects or complete objects to other objects. This can be done in a variety of ways, and in a manner such that the attached object aligns properly with the entity to which it is attached.

Attaching parts of objects to other objects changes the shape of the attached object, and allows you to produce modeling compositions which are virtually impossible to do in any other way. How parts of five cuboids can be attached to parts of another cuboid to produce a volumetric model of a building is shown below.


Attaching objects to other objects, and either adjusting or not adjusting the size of the attached object to the size of the entity to which it is attached, offers unparalleled compositional possibilities. A few of these possibilities are illustrated below.


Attaching complete objects by attaching points, faces, and segments.


Attaching complete objects to all the faces of another object with and without adjusting the size of the attached face.



Attaching irregular objects to faces of symmetric objects to create interesting configurations.

 

 

 

form·Z feature list

Introduction


Interface


Modeling

• Primitives
• Spherical objects
• Metaballs
• 3D solids and 2D shapes
• Patterned polygons
• Derivative surfaces, extrusions, enclosures
• Parallel objects
• Frames

• Projection objects
• Unfolding
• Terrain models
• Revolved objects
• Helixes
• Screws and bolts
• Stairs
• Sweeps
• Draft Sweeps
• Skinning
• Lofting
• S-lofts
• Meshed objects
• Subdivisions
• Moving and disturbing meshes
• Deformations
• Bending along curves
• Morphing
• Image based displacements
• Rounding
• Blending and filleting
• Draft angles
• Splines and c-curves
• C-Meshes
• Nurbz
• Formula curves and surfaces
• Patches
• Boolean operations
• Trimming, splitting, and stitching
• 2D and 3D sections
• Deriving contours
• Lines of intersection
• Grouping and ungrouping/Joining and separating
• Placing and editing text
• Symbols
• Editing 3D lines
• Converting representations of objects
• Extracting controls
• Inquiring and measuring
• Repairing objects and projects
• Moving, rotating, resizing, and mirroring
• Clones
• Attaching
• Replace
• Inserting
• Deleting

Drafting


Rendering


Special features

• Extensive import/export
• Panoramic views
• Straight up perspectives
• View matching
• Walk through animation
• Rapid prototyping
• 2D/3D digitizing

next »