[Digital] Lighting & Rendering teaches essential skills and concepts
you can apply in any 3D rendering package, and includes tips and examples
for Maya(tm), LightWave(r) 3D, Softimage|XSI(tm), 3D Studio MAX(r), Mental
Ray(r), and other leading programs. But software is not the focus of this
book-it's about what you can create:
- Master Hollywood lighting techniques to produce professional results
in any 3D package.
- Stage and frame your 3D animation for cinematic storytelling.
- Composite 3D models into real-world environments with perfectly matched
illumination, shadows, and reflections.
- Render multilayer, multipass shots for professional visual effects
production.
- Simulate the results of natural color temperatures, f-stops, and exposure
times for photorealistic renderings.
- Understand the art and science behind raytracing, global illumination,
radiosity, photon mapping, and caustics.
- Create rich texture maps that give flesh to your characters and local
flavor to your 3D scenes.ng
"The definitive text on lighting for computer graphics. It's an excellent
resource for anyone creating 3D content." --George Maestri
Jeremy Birn is a freelance animator, teacher, author, and 3D artist.
He works in and around Hollywood, California, and at his home in Marina
Del Rey. Jeremy works with several programs, including Softimage 3D, Alias
Power Animator, and more recently Alias|Wavefront's Maya and Avid's Softimage|XSI.
k.
|