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Books dedicated to form·Z
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form·Z:
Modeling for Digital Visual Effects
and Animation
by David Rindner
formZ is an essential tool for visual effects artists,
and with this hands-on book users will be able to explore its power and
functionality in depth. This robust modeler has a full range of surface
and solid modeling capabilities, and its superior speed and versatility
rival high-end SGI modeling packages. With the tutorials and examples
covered in this book, users will learn how to maximize formZ
for the creation of exciting and innovative digital effects and animations.
For more detailed information on formZ: Modeling for Digital
Visual Effects and Animation, including ordering information,
go to
http://www.charlesriver.com/titles/formz.html.
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About the CD
(Mac/Win) runs on Windows 95 and Macintosh 7.0 and higher. It contains
demo versions of AutoDesSys' formZ, RenderZone,
and RadioZity 3.0, a mini-manual for the demo, and demos of other
related animation programs into which formZ models may be
imported. Also includes files for the tutorials covered in the book.
About the Author
David Rindner is Technical Director and Lead Animator for digital·Sculpture
3D Computing Studio in Columbus, Ohio. He has worked as a freelance 3D
graphic artist and served as a technical consultant for AutoDesSys,
working extensively with the development team to write this book. He has
more than five years of 3D graphics experience and has concentrated on
3D modeling and procedural animation. He can be reached at daver@netwalk.com.
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KEY FEATURES
- Detailed coverage of production workflow from sketching and storyboarding
to editing and media output
- Coverage of special topics from animatics and volumetrics to layering
strategies and geometry management
- Explains how to integrate formZ with animation environments:
3D StudioMax, Cinema 4D XL, ElectricImage, and Lightwave 3D
- Comprehensive coverage of complex surface construction and character
modeling
- CD includes demos of AutoDesSys' formZ, RenderZone,
and RadioZity 3.0, Cinema 4D XL
BRIEF TABLE OF CONTENTS
- PRODUCTION WORKFLOW: Digital Production Pipeline, 3D Modeling Process
- SPECIAL TOPICS: Stand-in Models, Mesh Density, Layer Strategies and
Geometry Management, formZ Animation Environment Integration
- COMPLEX SURFACE CONSTRUCTION: Profile Lofting Emulation, Surface Trimming
and Stitching, Conformal Modeling Techniques, Surface Blending, Terrain
Modeling, Automotive Modeling, Spacecraft and Science Fiction Modeling
- CHARACTER MODELING: Character/Creature Modeling Concepts
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